Stage 1 Digital Technologies
In Digital Technologies, students create practical and innovative solutions to problems of interest. By extracting, interpreting, and modelling real-world data sets, students identify trends and examine sustainable solutions to problems in business, industry, the environment, and the community. They investigate how potential solutions are influenced by current and projected social, economic, environmental, scientific, and ethical considerations, including relevance, originality, appropriateness, and sustainability.
Innovation in Digital Technologies involves students creating new ways of doing things, generating their own ideas, and creating digital solutions to problems of interest. Solutions may take the form of a product, prototype, or proof of concept. Students are encouraged to experiment and learn from what does not work as planned, as well as from what does work. Innovation may also include students designing solutions that improve existing processes or products.
Students use computational thinking skills and strategies to identify, deconstruct, and solve problems that are of interest to them. They analyse and evaluate data, test hypotheses, make decisions based on evidence, and create solutions. Through the study of Digital Technologies, students are encouraged to take ownership of problems and design, code, validate, and evaluate their solutions. In doing so, they develop and extend their understanding of designing and programming, including the basic constructs involved in coding, array processing, and modularisation.
At Stage 2, students develop and apply their skills in computational thinking and programme design, and engage in iterative project development, where a product or prototype is designed and tested and/or implemented in stages. Digital Technologies promotes learning through initiative, collaboration, creativity, and communication, using project and inquiry based approaches.
By the end of this course, students will be able to:
The following assessment types enable students to demonstrate their learning in Stage 2 Digital
Technologies.
School assessment (70%)
External assessment (30%)
Students should provide evidence of their learning through six assessments, including the external assessment component. Students undertake:
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Tenison Woods College respectfully acknowledges the Boandik people are the First Nations people of the Mount Gambier South Eastern region of South Australia and pay respect to all Aboriginal and Torres Strait Islander people, past, present and emerging.