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In this subject, students engage with contemporary digital creative practices through individual or collaborative projects tailored to their interests and career aspirations. Working closely with specialist teachers, students negotiate project pathways exploring diverse creative outputs including advertisements, animated films, digital games, podcasts, websites, music videos, graphic novels, interactive learning tools, virtual galleries, documentaries, promotional packages, and community-focused content such as tourism videos or local event presentations.
Students develop both practical skills and critical understanding by examining established practitioners within their chosen field. Through comprehensive analysis, they explore how professional artists and designers approach their craft, examining their sources of inspiration and cultural influences that shape creative decisions. Students investigate the predominant styles, creative forms, and genres that define different digital arts practices, while understanding how conventions are both followed and challenged within contemporary practice.
Students may create products ranging from crafted artefacts for markets and exhibitions to sophisticated digital experiences like electronic games and virtual museums. Other possibilities include educational DVDs, environmental design projects, illustrated children's books, installations, online magazines, murals, photographic exhibitions, public art, scale models, stage productions, and targeted entertainment programs for specific audiences. Technical proficiency is developed through hands-on exploration of industry-standard media, materials, techniques, processes, and technologies relevant to their chosen creative output. This includes software applications, hardware considerations, and emerging technologies relevant to their chosen specialisation.
In this subject, students are expected to:
The following assessment types enable students to demonstrate their learning in Stage 1 Creative Arts:
• Assessment Type 1: Product - develop and present one creative arts product
• Assessment Type 2: Folio - undertake one inquiry and one skills assessment for the folio
Stage 2 Creative Arts - Digital Art
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Tenison Woods College respectfully acknowledges the Boandik people are the First Nations people of the Mount Gambier South Eastern region of South Australia and pay respect to all Aboriginal and Torres Strait Islander people, past, present and emerging.