Creative Arts - Digital Art B

Length of Course

Semester B

Level

Year 10

Learning Area

The Arts

Core or Specialist

Specialist

Pre-requisites

Nil

Subject Description

Digital Arts offers Year 10 students an immersive exploration of contemporary digital creation, blending traditional artistic foundations with cutting-edge technological innovation. Students master fundamental artistic concepts—composition, color theory, perspective, and visual hierarchy—through industry-standard software and hardware, including graphic tablets and professional digital art platforms.

Key Learning Areas
Students develop proficiency in digital painting techniques, layer management, and texture creation while exploring visual balance, focal points, and spatial relationships. The course emphasizes creative problem-solving through technical innovation, encouraging experimentation with emerging digital art trends. Critical analysis sessions develop visual literacy and the ability to articulate artistic decisions.

Creative Applications
Students engage with diverse real-world applications including advertisements, animated films, corporate branding, interactive games, graphic novels, music videos, virtual exhibitions, and website designs. Projects may encompass environmental design, public art concepts, promotional packages, and community presentations, ensuring students understand how digital arts skills translate across entertainment, marketing, education, and community engagement industries.

Content

Learning Outcomes: 

  • Students will gain comprehensive understanding of visual conventions and digital painting principles, develop substantial portfolios demonstrating technical proficiency and creative growth, identify artistic influences on their work, and build foundations for lifelong creative expression.
  • The collaborative learning environment through peer reviews and group projects prepares students for professional creative industries while supporting individual artistic voice development. This subject provides essential preparation for pathways in digital media, game design, animation, graphic design, and fine arts.
Assessment
  • A folio of creative arts processes and techniques
  • Products using the creative arts process including:
    • investigation
    • development
    • production
    • reflection
Pathways

Stage 1 Creative Arts – Digital Art 1
Stage 1 Creative Arts - Digital Art 2

Pathways for The Arts

Click a subject to view its pathway

Subject added

Year 10 - Creative Arts - Digital Art B

Tenison Woods College respectfully acknowledges the Boandik people are the First Nations people of the Mount Gambier South Eastern region of South Australia and pay respect to all Aboriginal and Torres Strait Islander people, past, present and emerging.